Hi, I'm Elizabeth

I'm a Senior Game Designer, Manager and Artist passionate about crafting gameplay that is both visually striking and emotionally engaging. I specialize in world design and turning ideas into large-scale magical experiences.Below are a small taste of the things I've worked on!

Game Design + Management

ArenaNet

Designed and shipped major open-world zones and meta bosses built for 80+ simultaneous players. Most notably, beloved maps like Lowland Shore and the Gwyllian meta boss event.

Game Design + development + art

Bloom Room

Personal project about making bouquets

Game Jam

Grooveyard

From a successful game jam and to a published puzzle title. A delightful game where you assume the role of a ghastly lich to guide your skeleton minions away from certain doom.
Placed 10th in a game jam with 5000+ people.